It’s an interesting way to progress the narrative as well as a fun mechanic for turning back the pages to replay earlier missions to pick-up any missed awards. Journal in hand, you get to literally turn the pages of history as you relive your days fighting for the Italian Resistance back in 1943. Instead of delivering a traditional campaign, Sniper Elite VR goes with the Saving Private Ryan style of storytelling an elderly veteran looking back at his days serving in WWII as an elite sniper. It’s a calculated risk, one that I found satisfying and more realistic than any other FPS you would play with a gamepad, but also opens itself up to the pitfalls of VR when trying to merge with mainstream gaming. Sniper Elite VR understandably reins things back a bit when it comes to size and scope, using the immersion of VR to tell a more personal and focused story with an emphasis on more realistic interactions with dozens of WWII-era weapons. Sniper Elite 4 was practically an open-world game with a rich sandbox design. Sniper Elite has always been a fun franchise for me with each installment getting bigger and better than the previous.